Props, lines, matches, live player stats, and full history across 9 esports titles, with KashRock IDs that never break your app. REST, WebSocket, SDKs, and MCP. Free key in 60 seconds.
6.8M+
Prop quotes processed
3.3M+
Player performances tracked
8.8M+
API responses served
225K+
Matches since 2019
8K+
Tournaments tracked
Live scores, live odds, and graded props across every match in play.
Live Scoreboard
GET /v7/cs2/live/boxscore
Live player kills, deaths, and assists updated in under 2 seconds
Press Live for the current CS2 scoreboard.
Outcome Grading
GET /v7/cs2/results
// one live graded prop. no signup.
// press Try me.Platform
9 titles. DFS props, sportsbook lines, and prediction markets in one schema with kr_match_id, kr_pl_*, kr_tm_*, and kr_prop_* IDs.
Signal alerts, cross-book arbitrage, closing line value, backtests, and portfolio grading on the same data. One good arb can cover the month. $299/mo.
Kills, deaths, and assists per player. Real-time on Builder and up, 15-second delay on Hobby. Live REST from Hobby up; WebSocket on Builder and up.
Hit, miss, push, or void, resolved from final stats when a match ends.
CS2, Valorant, League of Legends, Dota 2, Call of Duty, Rainbow Six Siege, Mobile Legends: Bang Bang, Deadlock, and Apex Legends. Matches, players, teams, props, odds, flow, parlays, and history, all normalized with stable IDs that never break your app.

Consistent JSON on every endpoint. Canonical IDs across players, teams, and matches so your integration never breaks when a roster changes or a book renames a team.
Same schema for every title and every book.
Clean timestamps, stable IDs, and historical gamelogs structured for ML pipelines.
Use the REST API, the Python/JS SDK, or wire it directly into an AI agent via Model Context Protocol.
GET /v7/cs2/props
// one live prop. no signup.
// press Try meDiscord
Live scoreboards, graded results, and prop boards posted by the KashRock bot. This is what your members see.
“KashRock fully met our need for speed while delivering data of the highest quality.”
CS2 prop research that reads the books before you do. Live lines, a model projection on every prop, and a public, permanent track record — cleared or missed — all built end to end on the KashRock API.
Visit VantahThe data took years to build. Wiring into it takes an afternoon.
Every book on the board, normalized. $29.99 to start, no sales call, key in 60 seconds.
Map kill rates, first-blood splits, pistol-round conversion, role matchups. The same granularity research desks and pricing models are built on, across all 9 titles.
Ship a paid app, a Discord room, or a model on the same feed. One good arb can cover the month on Quant.
REST, WebSocket, MCP, and SDKs from the same pipeline.
DFS platforms, sportsbooks, and prediction markets in one schema.
DFS Platforms








Sportsbooks & Prediction Markets




















Start free. Upgrade when you need real-time data, signals, or execution.
50% off your first month on Hobby and Builder. Use code at checkout.
For apps and dashboards
4.32M requests / month
For power users
10.8M requests / month
For traders
21.6M requests / month
1,500 credits / day
300K requests / month
Licensing and volume
One title, one data type
KashRock publishes flat rates: Sandbox $0 (1,500 credits every UTC day), Hobby $29.99/mo, Builder $99/mo, Pro $199/mo, Quant $299/mo. Enterprise is $999/mo. No sales call required to see the number.
Yes. Sandbox is free with an instant key and no card: 1,500 credits every UTC day for CS2 props and match discovery so you can prove the schema. Live scores, every title, lines, and the 90-day vault start at Hobby ($29.99/mo).
CS2 player props and match discovery only, at 10 requests per minute with 1,500 credits every UTC day. Same KashRock IDs (kr_match_id, kr_prop_*, kr_pl_*) as paid plans. No live desk, no vault gamelogs or graded results, and no other titles on Sandbox.
No. Sandbox is CS2-only for evaluation. Hobby and above unlock every title KashRock covers: CS2, Valorant, League of Legends, Dota 2, Call of Duty, Rainbow Six, Mobile Legends, Deadlock, and Apex Legends.
No. Live in-game stats start at Hobby with a 15-second delay. Real-time live scores and the live WebSocket start at Builder.
Hobby ($29.99/mo) opens every title, consensus lines, live REST at 15s delay, and a 90-day vault for gamelogs and graded results. Builder ($99/mo) adds real-time live scores, the live WebSocket, full history with no date cap, and match prep and breakdown.
No. Sandbox is instant after Google sign-in with no card. A card is only needed for a paid plan.
Paid plans bill monthly and can be changed or cancelled any time. Upgrades apply in place with a prorated charge. Credit packs for extra volume are managed in the console under Billing.