Blog
Guides for live CS2 data, props, and shipping on the KashRock API.
2026-10-08
LoL Worlds 2026 Viewership: Peak Viewers, Records, Live Numbers
Worlds 2026 runs October 15 – November 14. The record to beat is Worlds 2024's 6.86M peak viewers; last year's final hit 6.75M.
2026-10-08
Build a Discord Esports Props Bot in 30 Lines of JavaScript
A working slash-command bot that serves live player props from eight DFS books — discord.js plus the kashrock npm package.
2026-10-08
CS2 Player Props in JavaScript: Per-Map Lines in One Call
Map-scoped kill and headshot lines across 8 DFS books, joined on one propId — the whole integration, no scraping.
2026-10-08
Esports Odds in Python: Props, Lines and Live Scores in 5 Minutes
pip install kashrock — DFS props across 8 books, consensus lines, and live match data on one key. Working code.
2026-10-06
KashRock V7: One Schema, Every Endpoint
One route per question, one schema everywhere, under 2 seconds. Parlays, flow, teams, keyless breakdowns, and bet365 — what changed and what stayed the same.
2026-10-06
How to Price an Esports Parlay with an API
Price a ticket or discover ranked +EV parlays on one book — and why the fair price always excludes the leg book.
2026-10-06
Steam Moves & Line Shifts: The Esports Flow API
Four kinds of market-movement plays across 18 books, each with the thresholds it cleared — signals you can audit.
2026-09-30
Esports Odds API: Compare Lines Without Guessing Scope
Is 21.5 maps, rounds or map 1 only? How market scope and overtime are labelled, with real responses and code.
2026-09-30
Esports API: The Complete Developer Guide (2026)
What an esports API should return, the five problems that break esports apps, and how one canonical schema fixes them.
2026-09-30
Why Esports Data Breaks Apps (and How Canonical IDs Fix It)
Team names, fixture order and match IDs differ across sources. Real before and after responses, with runnable code.
2026-09-29
Best Esports APIs in 2026 (Compared)
Liquipedia, PandaScore, GRID, Abios, OddsPapi, and KashRock compared on data types, free tier, pricing, and self-serve access.
2026-09-20
League of Legends Viewership: Worlds 2025 Stats & Live Data
Worlds 2025 peaked at 6.75M concurrent viewers. How LoL viewership is trending, and how to pull live match and player data.
2026-09-20
The Most Popular Esports Games (Viewership & Prize Pools)
Mobile Legends, League of Legends, CS2, Valorant, and Dota 2 compared by viewership and prize pool.
2026-09-20
Traditional Sports to Esports: What Changes for an API
Traditional sports have one league, one schedule, one stats provider. Esports has neither — here's what that means for a data pipeline.
2026-09-20
Dota 2 Betting: Market Types & Data API
Moneylines, map handicaps, and map-scoped kill props for Dota 2 — and the API that normalizes them across books.
2026-09-20
Esports Betting Guide: How Odds, Props & Markets Work
Moneylines, map handicaps, and DFS player props explained, and where the odds and stats behind them come from.
2026-09-20
Esports Betting Glossary: Market & Stat Terms Explained
Moneyline, handicap, and prop terms, plus the underlying player stats (KAST, ADR, KDA, CSPM) that back them.
2026-09-17
How to Get Live CS2 Match Data (KDA & Events)
KashRock returns live CS2 KDA and match events on REST, SDK, and MCP in under 2 seconds. Here is how to pull your first live event.
2026-09-11
How to Build an Esports Betting App (Data, Odds & Props)
Lines, stats, and outcome verification from one API so you can ship an esports betting or props app.
2026-09-11
Build a CS2 Props App in a Weekend
Free API key, normalized CS2 props, and the exact calls to ship a board in two days.
2026-09-10
How to Get CS2 Player Props Without Scraping
Map-level CS2 props from every DFS book, one schema, one key.
2026-09-10
How to Get PrizePicks Props with an API (Without Scraping)
Normalized player props from one endpoint instead of app scrapers.