Build an esports app in 2 days.

One API key, one normalized endpoint, everything esports, props, matches, player stats, rankings. No enterprise contract, no scraping, no data-cleaning pipeline to build first. Grab a free key and ship this weekend.

Ship in a weekend, not a quarter

  • —Instant key, Sandbox in ~60 seconds, no sales call.
  • —One normalized schema, every DFS book and title, no per-source integration.
  • —Starter templates, clone, add your key, go.

What people build

  • —Pick'em & DFS optimizer tools
  • —Player-props and line-shopping apps
  • —Esports stats dashboards & fan sites
  • —Discord alert bots and betting models

Your first call

curl -H "X-API-Key: YOUR_KEY" \
  "https://kashrock.up.railway.app/v7/cs2/props"

Start on the Quickstart, then go deep on the Esports API or DFS Esports API.

If you need a normalized feed instead of another UI wrapper, the esports api exposes live boards, schedules, and history on one schema — with the IDs and outcome patterns that keep backtests and grading honest. Start free on Sandbox, or see published pricing.

Frequently asked questions

How fast can I get started?

Instant. Create a free key, make your first call in under 30 seconds, and ship a working product in a weekend, no sales call, no procurement, no scraping to maintain.

What can I build with it?

Props and pick'em tools, DFS optimizers, stats dashboards, Discord alert bots, betting models, and esports data sites, all off one normalized API across CS2, Valorant, LoL, Dota 2, COD, R6, MLBB, and Deadlock.

Do you have SDKs and starter templates?

Yes, copy-paste examples in the docs, plus open-source starter repos so you clone, drop in your key, and go.

Is it free to start?

Yes. Sandbox is $0/mo with an instant key. Paid plans start at $29.99/mo when you're ready to scale.

Which titles can I build on?

All nine, CS2, Valorant, League of Legends, Dota 2, Call of Duty, Rainbow Six, Mobile Legends, Deadlock, and Apex Legends on one schema and one key.

What does the first call return?

A live board, player, stat, line, direction, book, and a canonical propId, the same response shape across every book and every title.