Build an esports app in 2 days.

One API key, one normalized endpoint, everything esports — props, matches, player stats, rankings. No enterprise contract, no scraping, no data-cleaning pipeline to build first. Grab a free key and ship this weekend.

Ship in a weekend, not a quarter

  • —Instant key — Sandbox in ~60 seconds, no sales call.
  • —One normalized schema — every DFS book and title, no per-source integration.
  • —Starter templates — clone, add your key, go.

What people build

  • —Pick'em & DFS optimizer tools
  • —Player-props and line-shopping apps
  • —Esports stats dashboards & fan sites
  • —Discord alert bots and betting models

Your first call

curl -H "X-API-Key: YOUR_KEY" \
  "https://kashrock.up.railway.app/v6/esports/cs2/props"

Start on the Quickstart, then go deep on the Esports API or DFS Esports API.

If you need a normalized feed instead of another UI wrapper, the Esports API exposes live boards, schedules, and history on one schema — with the IDs and outcome patterns that keep backtests and grading honest. Start free on Sandbox, or see published pricing.

Frequently asked questions

How fast can I get started?

Instant. Create a free key, make your first call in under 30 seconds, and ship a working product in a weekend — no sales call, no procurement, no scraping to maintain.

What can I build with it?

Props and pick'em tools, DFS optimizers, stats dashboards, Discord alert bots, betting models, and esports data sites — all off one normalized API across CS2, Valorant, LoL, Dota 2, COD, R6, MLBB, and Deadlock.

Do you have SDKs and starter templates?

Yes — copy-paste examples in the docs, plus open-source starter repos so you clone, drop in your key, and go.

Is it free to start?

Yes. Sandbox is $0/mo with an instant key. Paid plans start at $29/mo when you're ready to scale.

Which titles can I build on?

All nine — CS2, Valorant, League of Legends, Dota 2, Call of Duty, Rainbow Six, Mobile Legends, Deadlock, and Apex Legends on one schema and one key.

What does the first call return?

A live board — player, stat, line, direction, book, and a canonical propId — the same response shape across every book and every title.