Free esports API.
1,500 credits a day. CS2 eval.
Sandbox is not a brochure demo. It is an empty garage: enough CS2 props and match discovery to prove auth and schema before you spend a dollar. Live scores and every title start at Hobby.
What do you get on a free esports API key?
The free KashRock Sandbox key gives you 1,500 credits every UTC day, with a 10 requests per minute burst, and no credit card. It is a CS2 evaluation key: player props and match discovery in the same JSON shapes and KashRock IDs as paid plans. Live scores, every other title, consensus lines, gamelogs, and graded results start at Hobby ($29.99/mo). Real-time live and the live WebSocket start at Builder.
| Plan | Price a month | Quota | Rate limit |
|---|---|---|---|
| Sandbox | $0 | 1,500 credits per UTC day (CS2 eval) | 10 per minute |
| Hobby | $29.99 | 300K requests per month | 30 per minute |
| Builder | $99 | 4.32M requests per month | 100 per minute |
| Pro | $199 | 10.8M requests per month | 250 per minute |
| Quant | $299 | 21.6M requests per month | 500 per minute |
Updated
Why builders start here
Most free tiers show you a sample payload and stop. KashRock Sandbox gives you production JSON, a real API key, and a daily budget sized to prove the integration, not to run production forever.
- —Prove auth, joins, and schema against live CS2 props
- —Wire match discovery before you pay
- —Keep the same propId and kr_match_id shapes after upgrade
- —Upgrade to Hobby when you need every title or live scores
What the free key unlocks
One Sandbox key. CS2 props and match discovery. Full docs and MCP discovery for tools your plan can call. Same response format as paid plans.
Player props
Live DFS player props for CS2 (kills, headshots, and map-scoped markets) with canonical propIds and media links. Other titles open at Hobby.
Matches and players
CS2 upcoming match lists and single-match lookup by KashRock slug or kr_match_id, plus CS2 player search, profiles, and rankings. Enough to prove schedule and roster wiring.
Docs and MCP
Full endpoint docs and MCP tools that map to what Sandbox can call. Ask your agent to login then whoami. You stay on your free plan until you upgrade.
- —$0, no card required
- —Instant key after Google sign-in
- —CS2 props and match discovery
- —Same KashRock IDs as Hobby, Builder, and Pro
- —Dashboard shows requests today and time until UTC reset
Live scores start at Hobby
Sandbox has no live desk. Live in-game stats start at Hobby with a 15-second delay. Upgrade to Builder for the real-time feed (live player kills, deaths, and assists updated in under 2 seconds) and the live WebSocket.
- —Hobby+:
GET /v7/{sport}/live - —Hobby+:
GET /v7/{sport}/live?include=boxscore - —Builder+: live WebSocket at
WS /v7/live/ws
Prefer the landing Try me for a live board with no signup, or start from the live player stats API guide.
1,500 Credits Every UTC Day
Free capacity is a daily garage allotment, not a thin monthly drip. You get 1,500 credits per UTC day and 10 requests per minute so you can burst while proving the integration.
- —Resets at UTC midnight. No monthly Sandbox bucket
- —Console shows N / 1,500 credits today and Resets in Xh Ym
- —At the limit: clear copy that free requests reset tomorrow, with an upgrade path to keep going today
Practical rule: 1,500 credits a day is sized to prove CS2 props and match discovery, not to run a production multi-sport feed. When you outgrow the garage, Hobby opens every title and live scores.
How to start in minutes
- —Create a free key on Pricing (Google sign-in)
- —Follow the Quickstart or paste the MCP config into Cursor / Claude
- —Call CS2 props or matches with your key. Watch usage on Console
What stays on paid plans
Sandbox is daily-capped and CS2-scoped on purpose. These stay paid so free stays useful for builders without becoming a free production farm:
- —Every title beyond CS2, live REST (15s delay), consensus lines, 90-day vault: Hobby+
- —Real-time live scores and live WebSocket push: Builder+
- —Full history vault with no date cap, match prep, breakdown: Builder+
When to upgrade
Stay on Sandbox while you prove auth and schema on CS2. Move to Hobby when you need every title, live REST, consensus lines, or a 90-day vault. Move to Builder when you need real-time live scores or the live WebSocket. Pro is for production scale.
See Esports API Pricing, the Esports API overview, or the CS2 API reference for the schema you keep after upgrade.