League of Legends viewership: the latest Worlds numbers
League of Legends draws some of the largest audiences in esports. Worlds 2026 runs October 15 – November 14, 2026; here is where the most recently completed tournament, Worlds 2025, landed, and how to pull the live match and player data behind a viewership dashboard, prediction model, or fan tool yourself.
Worlds 2025 peak and total viewership
The Worlds 2025 grand final between T1 and KT Rolster peaked at roughly 6.75 million concurrent viewers — the second-most-watched League of Legends match on record, just behind Worlds 2024's 6.86 million peak. Opening day alone drew more than 2.5 million concurrent viewers, a new record for the tournament's first day.
- 136M+ total hours watched across the tournament
- ~1.53M average concurrent viewers across nearly 90 hours of airtime
- 3.77M peak YouTube live viewers — a new all-time high for LoL esports on that platform
- Korean-language broadcasts topped 2M peak viewers; Vietnam passed 1.2M concurrent for the first time
Viewership vs. hours watched
Peak concurrent viewers and total hours watched rank titles differently. League of Legends consistently leads on hours watched — the tournament runs for weeks and holds an audience for the full run. A single high-stakes grand final in another title can still out-peak it for one match.
Building on live LoL data
A viewership dashboard, live fan tool, or prediction model needs the same underlying feed the broadcast is drawing from: match status, live scores, and player stats, normalized and keyed on stable IDs.
curl -H "X-API-Key: YOUR_KEY" \ "https://kashrock.up.railway.app/v6/esports/lol/live/games"
Go deep on the League of Legends API, see live-data latency on the real-time esports data page, or start on the quickstart.