LoL prop grader.
Every posted line, resolved against the final map.

You took under 4.5 kills on map 1 and the ADC finished at 3. Was that edge real, or did the close move against you? A prop grader answers with the finalized number — hit, miss, or push — and keeps opening and closing odds on the row.

Why grading LoL props is hard

LoL lines are map-scoped and role-sensitive. Map-1 kills for an ADC is not the same as series kills, and the DFS board that posted the number is gone by the time the nexus falls. A grader has to keep the exact line, the player ID, and the open/close tape.

Practical rule: bind the propId at placement. A player name and a number alone cannot prove which offer you held.

What a graded result row is

A graded row joins the book offer, the exact line that settled, and the finalized kill/death/assist (or team) number — plus open/close when the tape has them.

The grade field

grade is hit, miss, push, pending, or error. Pending means the match is not finalized; error means the evidence was missing.

Grader endpoints

Pull settled grades from GET /v7/lol/results or the v7_results MCP tool with sport=lol.

EndpointPurposeKey filters
GET /v7/lol/resultsSettled prop and line-odds gradesgrade, from, to, book, limit
GET /v7/lol/propsLive board — bind propId at placementbook, market
GET /v7/lol/players?include=gamelogsFinalized per-map statslimit
MCP v7_resultsSame grades from Cursor or Claudesport=lol

IDs that keep a grade honest

  • —propId — the book offer; stable while the line moves
  • —line_prop_id — the exact line that was graded
  • —kr_pl_* / kr_match_id — joins that survive renames

A real graded LoL prop

Live sample: Hans sama under 4.5 kills on map 1, graded a hit on 3. Odds opened -286 and closed -192 — CLV is on the row.

FieldExampleUsed for
results[].propIdkr_prop_e326b1281796The book offer you bound at placement
results[].stat_typeLOL_KILLS_MAP_1Sport-prefixed, map-scoped market
results[].gradehithit | miss | push | pending | error
results[].actual_value3.0Finalized stat the line graded against
results[].opening_odds → closing_odds-286 → -192CLV on the same row
GET /v7/lol/results
{
  "source": "kashrock",
  "sport": "lol",
  "total": 26579,
  "results": [
    {
      "propId": "kr_prop_e326b1281796",
      "line_prop_id": "kr_prop_469c83f6f50a",
      "book_name": "thunderpick",
      "player_name": "Hans sama",
      "canonical_player_id": "kr_pl_de3702f237cb",
      "stat_type": "LOL_KILLS_MAP_1",
      "line": 4.5,
      "direction": "under",
      "grade": "hit",
      "actual_value": 3,
      "team": "G2 Esports",
      "opponent": "Dplus",
      "event_time": "2026-10-23T20:00:00.000Z",
      "graded_at": "2026-10-23T22:14:54.000Z",
      "kr_match_id": "kr_lol_dplus-kia-challengers-vs-g2-esports-23-10-2026",
      "opening_line": 4.5,
      "opening_odds": -286,
      "closing_line": 4.5,
      "closing_odds": -192
    }
  ]
}

Ways to grade LoL props

Stat sites give the final scoreboard. KashRock keeps the book's line and price history beside the grade so Worlds week models measure what was actually offered.

SourceSchemaBest use
Book app / screenshotsToday's board onlyBets you remember placing
Stat trackersFinal scores, no book linesChecking one result by hand
KashRock resultsNormalized rows + open/close tapeGrading every posted line at scale

How KashRock grades a prop

  • —Hit / miss — the map record contained the stat and the line resolved.
  • —Push — the stat landed exactly on the threshold.
  • —Pending / error — not finalized, or no evidence.

Running a grader in production

  • —Bind propId + direction at placement; grades arrive after settlement.
  • —LoL grades need Hobby+; Sandbox is CS2 eval only.
  • —Filter book, stat_type, or grade=hit|miss|push for hit-rate views.

Quick reference

GET /v7/lol/results returns hit/miss/push with actual_value and open/close. Get your free key to start on Sandbox, then upgrade for LoL.

If you need a normalized feed instead of another UI wrapper, the esports api exposes live boards, schedules, and history on one schema — with the IDs and outcome patterns that keep backtests and grading honest. Start free on Sandbox, or see published pricing.

Frequently asked questions

What is a LoL prop grader?

A tool that takes each League of Legends prop line a book posts and resolves it hit, miss, or push against the finalized map record. KashRock serves grades at GET /v7/lol/results.

Do I need a paid plan for LoL grades?

Sandbox is a free CS2 eval key. LoL props and grades unlock on Hobby and up. Start free on Sandbox to learn the schema, then upgrade when you need LoL.

Is the grader available as an API?

Yes — REST at GET /v7/lol/results, the SDK, and the v7_results MCP tool. Get your free key on Pricing.