Markets
Canonical stat_type values on the live props board, plus consensus market keys for /lines.
Consensus line markets
Pass as ?market= on GET /v6/esports/{sport}/lines. Omit to return all.
| market | Name | Notes |
|---|---|---|
| match_winner | Match winner | map and line are null. Full-series moneyline. |
| map_winner | Map winner | map is 1/2/3…. line is null. |
| total_maps | Total maps | line required (e.g. 2.5). Same line across venues to join. |
| map_handicap | Map handicap | line required (e.g. -1.5). Kalshi omitted — not on their board. |
| correct_score | Correct score | A table of final scores rather than two sides: the series score (scope series, for example 2-1) or one map’s round score (scope map_N, for example 13-7), always oriented to the home team. Each score lists every book’s own price and the best price. There is no cross-book consensus, and ot_included stays unknown until a book states it. |
| outright | Tournament outright | Tournament futures (BetWhale): one event per tournament with a table per market name (Winner, To Reach Final, and similar). Every listed pick carries each book’s own price and the best price; no cross-book consensus. |
| objective | Map objective | Which team secures a map objective (BetWhale): the xth baron, dragon, tower, inhibitor or aegis, plus first blood and first Roshan. The line is the objective’s ordinal (1 = first), the scope is one map (map_N). |
| round_winner | Round winner | In-play single-round winner (BetWhale): the line is the round index and the scope is round_N, so round 19 and round 20 are never blended. |
Props board stat_type
Use these on props market= and research market=.
CS2
| Market | stat_type |
|---|---|
| Maps 1–2 kills | CS2_KILLS_MAPS_1_2 |
| Maps 1–2 headshots | CS2_HEADSHOTS_MAPS_1_2 |
| Maps 1–2 deaths | CS2_DEATHS_MAPS_1_2 |
| Maps 1–2 assists | CS2_ASSISTS_MAPS_1_2 |
| Maps 1–3 kills | CS2_KILLS_MAPS_1_3 |
| Maps 1–3 headshots | CS2_HEADSHOTS_MAPS_1_3 |
| Map 1 kills | CS2_KILLS_MAP_1 |
| Map 2 kills | CS2_KILLS_MAP_2 |
| Map 3 kills | CS2_KILLS_MAP_3 |
| Map 1 headshots | CS2_HEADSHOTS_MAP_1 |
| Map 2 headshots | CS2_HEADSHOTS_MAP_2 |
| Map 3 headshots | CS2_HEADSHOTS_MAP_3 |
| Maps 1–3 kills (series) | CS2_KILLS_MAPS_1_2_3 |
| Maps 1–3 headshots (series) | CS2_HEADSHOTS_MAPS_1_2_3 |
| Maps 1–2 AWP kills | CS2_AWP_KILLS_MAPS_1_2 |
| Series kills | CS2_KILLS |
| Series headshots | CS2_HEADSHOTS |
| Series deaths | CS2_DEATHS |
| Series assists | CS2_ASSISTS |
| Fantasy score | CS2_FANTASY_SCORE |
Valorant
| Market | stat_type |
|---|---|
| Maps 1–2 kills | VALORANT_KILLS_MAPS_1_2 |
| Maps 1–3 kills | VALORANT_KILLS_MAPS_1_3 |
| Map 1 kills | VALORANT_KILLS_MAP_1 |
| Map 2 kills | VALORANT_KILLS_MAP_2 |
| Map 3 kills | VALORANT_KILLS_MAP_3 |
| Series kills | VALORANT_KILLS |
| Series headshots | VALORANT_HEADSHOTS |
| Maps 1–2 headshots | VALORANT_HEADSHOTS_MAPS_1_2 |
| Map 1 headshots | VALORANT_HEADSHOTS_MAP_1 |
| Map 2 headshots | VALORANT_HEADSHOTS_MAP_2 |
| Map 3 headshots | VALORANT_HEADSHOTS_MAP_3 |
| Series assists | VALORANT_ASSISTS |
| Series deaths | VALORANT_DEATHS |
League of Legends
| Market | stat_type |
|---|---|
| Maps 1–2 kills | LOL_KILLS_MAPS_1_2 |
| Maps 1–3 kills | LOL_KILLS_MAPS_1_3 |
| Map 1 kills | LOL_KILLS_MAP_1 |
| Map 2 kills | LOL_KILLS_MAP_2 |
| Map 3 kills | LOL_KILLS_MAP_3 |
| Series kills | LOL_KILLS |
| Series assists | LOL_ASSISTS |
| Series deaths | LOL_DEATHS |
| Creep score | LOL_CS |
Dota 2
| Market | stat_type |
|---|---|
| Maps 1–2 kills | DOTA2_KILLS_MAPS_1_2 |
| Maps 1–3 kills | DOTA2_KILLS_MAPS_1_3 |
| Map 1 kills | DOTA2_KILLS_MAP_1 |
| Map 2 kills | DOTA2_KILLS_MAP_2 |
| Map 3 kills | DOTA2_KILLS_MAP_3 |
| Series kills | DOTA2_KILLS |
| Series assists | DOTA2_ASSISTS |
| Series deaths | DOTA2_DEATHS |
Call of Duty
| Market | stat_type |
|---|---|
| Maps 1–3 kills | COD_KILLS_MAPS_1_3 |
| Map 1 kills | COD_KILLS_MAP_1 |
| Map 2 kills | COD_KILLS_MAP_2 |
| Map 3 kills | COD_KILLS_MAP_3 |
| Series kills | COD_KILLS |
| Series K/D | COD_SERIES_KD |
Rainbow Six
| Market | stat_type |
|---|---|
| Map 1 kills | R6_KILLS_MAP_1 |
| Map 2 kills | R6_KILLS_MAP_2 |
| Map 3 kills | R6_KILLS_MAP_3 |
| Maps 1–2 kills | R6_KILLS_MAPS_1_2 |
| Series kills | R6_KILLS |