Get a key

Markets

Canonical stat_type values on the live props board, plus consensus market keys for /lines.

Consensus line markets

Pass as ?market= on GET /v6/esports/{sport}/lines. Omit to return all.

marketNameNotes
match_winnerMatch winnermap and line are null. Full-series moneyline.
map_winnerMap winnermap is 1/2/3…. line is null.
total_mapsTotal mapsline required (e.g. 2.5). Same line across venues to join.
map_handicapMap handicapline required (e.g. -1.5). Kalshi omitted — not on their board.
correct_scoreCorrect scoreA table of final scores rather than two sides: the series score (scope series, for example 2-1) or one map’s round score (scope map_N, for example 13-7), always oriented to the home team. Each score lists every book’s own price and the best price. There is no cross-book consensus, and ot_included stays unknown until a book states it.
outrightTournament outrightTournament futures (BetWhale): one event per tournament with a table per market name (Winner, To Reach Final, and similar). Every listed pick carries each book’s own price and the best price; no cross-book consensus.
objectiveMap objectiveWhich team secures a map objective (BetWhale): the xth baron, dragon, tower, inhibitor or aegis, plus first blood and first Roshan. The line is the objective’s ordinal (1 = first), the scope is one map (map_N).
round_winnerRound winnerIn-play single-round winner (BetWhale): the line is the round index and the scope is round_N, so round 19 and round 20 are never blended.

Props board stat_type

Use these on props market= and research market=.

CS2

Marketstat_type
Maps 1–2 killsCS2_KILLS_MAPS_1_2
Maps 1–2 headshotsCS2_HEADSHOTS_MAPS_1_2
Maps 1–2 deathsCS2_DEATHS_MAPS_1_2
Maps 1–2 assistsCS2_ASSISTS_MAPS_1_2
Maps 1–3 killsCS2_KILLS_MAPS_1_3
Maps 1–3 headshotsCS2_HEADSHOTS_MAPS_1_3
Map 1 killsCS2_KILLS_MAP_1
Map 2 killsCS2_KILLS_MAP_2
Map 3 killsCS2_KILLS_MAP_3
Map 1 headshotsCS2_HEADSHOTS_MAP_1
Map 2 headshotsCS2_HEADSHOTS_MAP_2
Map 3 headshotsCS2_HEADSHOTS_MAP_3
Maps 1–3 kills (series)CS2_KILLS_MAPS_1_2_3
Maps 1–3 headshots (series)CS2_HEADSHOTS_MAPS_1_2_3
Maps 1–2 AWP killsCS2_AWP_KILLS_MAPS_1_2
Series killsCS2_KILLS
Series headshotsCS2_HEADSHOTS
Series deathsCS2_DEATHS
Series assistsCS2_ASSISTS
Fantasy scoreCS2_FANTASY_SCORE

Valorant

Marketstat_type
Maps 1–2 killsVALORANT_KILLS_MAPS_1_2
Maps 1–3 killsVALORANT_KILLS_MAPS_1_3
Map 1 killsVALORANT_KILLS_MAP_1
Map 2 killsVALORANT_KILLS_MAP_2
Map 3 killsVALORANT_KILLS_MAP_3
Series killsVALORANT_KILLS
Series headshotsVALORANT_HEADSHOTS
Maps 1–2 headshotsVALORANT_HEADSHOTS_MAPS_1_2
Map 1 headshotsVALORANT_HEADSHOTS_MAP_1
Map 2 headshotsVALORANT_HEADSHOTS_MAP_2
Map 3 headshotsVALORANT_HEADSHOTS_MAP_3
Series assistsVALORANT_ASSISTS
Series deathsVALORANT_DEATHS

League of Legends

Marketstat_type
Maps 1–2 killsLOL_KILLS_MAPS_1_2
Maps 1–3 killsLOL_KILLS_MAPS_1_3
Map 1 killsLOL_KILLS_MAP_1
Map 2 killsLOL_KILLS_MAP_2
Map 3 killsLOL_KILLS_MAP_3
Series killsLOL_KILLS
Series assistsLOL_ASSISTS
Series deathsLOL_DEATHS
Creep scoreLOL_CS

Dota 2

Marketstat_type
Maps 1–2 killsDOTA2_KILLS_MAPS_1_2
Maps 1–3 killsDOTA2_KILLS_MAPS_1_3
Map 1 killsDOTA2_KILLS_MAP_1
Map 2 killsDOTA2_KILLS_MAP_2
Map 3 killsDOTA2_KILLS_MAP_3
Series killsDOTA2_KILLS
Series assistsDOTA2_ASSISTS
Series deathsDOTA2_DEATHS

Call of Duty

Marketstat_type
Maps 1–3 killsCOD_KILLS_MAPS_1_3
Map 1 killsCOD_KILLS_MAP_1
Map 2 killsCOD_KILLS_MAP_2
Map 3 killsCOD_KILLS_MAP_3
Series killsCOD_KILLS
Series K/DCOD_SERIES_KD

Rainbow Six

Marketstat_type
Map 1 killsR6_KILLS_MAP_1
Map 2 killsR6_KILLS_MAP_2
Map 3 killsR6_KILLS_MAP_3
Maps 1–2 killsR6_KILLS_MAPS_1_2
Series killsR6_KILLS